If you’d like to learn Unity 3D, the hottest 3D game engine going, you have three options:
- Forage for tutorials online
- Read a book
- Jack one of those Matrix tapes into the back of your head and wait fifteen minutes. (Whoa. I know kung fu … and Unity!)
If you’re a bookworm, your choices are currently limited to one book: Unity Game Development Essentials by Will Goldstone (whose name makes me want to earn him as a reward for levelling up my druid paladin character). That’s it: one book.
Since i AM a bookworm, and i tend to learn very well from consolodated sources, and since the Internatz is currently a Wild West of Unity 3D tutorial smatterings, Will’s book looked like a good bet. It arrived at our offices last week. i opened the box. The book has an orange and black cover, with a spine. And some pages.

That’s really all i can say, as i haven’t cracked into it yet. i’m led to believe that the book is essential. But please keep an eye on our Unity Nuub feature for a full review in the very near future, along with a listing of useful online resources that we tapped to create our VERY FIRST FUNCTIONAL UNITY GAME a few short weeks ago.
Here’s a sample chapter of the book to help you decide whether it’s worth the price tag.
And check out this video of an RPG prototype that was made with the Unity 3D engine for more ideas about what you can do with this (now) FREE tool:
(thanks @pperon!)