A review of using the 2D Spritemanager from Rabid Squirrel Games discusses the benefits of using this tool from Beyond Software .
You simply include the SM2 package in your project, attach a script to a GameObject you wish to have a sprite animation, and use the Unity Editor’s Inspector to set up the animation frames and settings for each animation.
Find out more information about the Sprite Manager 2 (SM@) for Unity 2D Games from Rabid Squirrel ‘s Review and then go download the SpriteManager2 package then read about it in the Unity Wiki to use it in your next 2D Unity Game You can follow @RSGames on Twitter
Also Check out these posts about the SpriteManager use:
- Sprite Manager for the Interface in Unity
- Reducing Unity DrawCalls discusses using GUITextures, SpriteManager 1 and SpriteManager 2 for optimizing the GUIs in Unity Games
- UnityTutorials.com Spritemanager Video series- 3 videos demonstrating the power of SpriteManager
Please share your experiences with the SpriteManager in Unity (good and bad) and any posts that you may have about using it to make your 2D games in the comments below.


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RT @InfiniteUnity3D: RT @InfiniteUnity3D SpriteManager 2 in Unity for 2D Games- A Review from Rabid Squirrel Games http://bit.ly/6euHfO
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