dimeRocker – Unity Social Gaming Toolkit tutorials from Waddlefarm Studios coming soon!

by Infinite Unity3D
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dimeRocker is the Next Generation  Social Gaming platform  for Unity that will allow integration with Facebook, MySpace and other social platforms that will give your game the boost it needs to grow your audience virally.  Waddlefarm Studios/Pasture Ponderings  has been putting up tutorials about Unity for a while now.  The first of which I recall [...]

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Hooking Up your WiiMote to Unity Indie via WiiFlash : 7 Vids from Jeff Winder

by Infinite Unity3D

7 part tutorial on how to hook up your Wii Remote in Unity Indie by exchanging data between Flash and Unity. You can download the example project here: http://jeffwinder.blogspot.com/2010/02/video-tutorial-hooking-up-your-wii.htmlcontributed by Jeff Winder

Introduction and Downloading Stuff
WiiFlash Unity Tutorial Part 2: Setting up the Flash Project
Scripting the Flash Project
Finishing the Flash Project
Starting the Unity Project
Scripting the Unity Project
Finishing the [...]

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TransformUtilities for Unity3d released

by Seth Illgard

Hello. I’ve been working on a set of four tools to aid in the Unity3d development. After using Unity for a while I encountered the classic problem of needing to copy the position of an object over and over. This led me to create the “Copy” tool. I’ve found a similar script on the Unify community, [...]

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dimeRocker Facebook and Unity Platform in the Press

by Infinite Unity3D
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dimeRocker is featured  in this article from ReadWriteWeb.com: dimeRocker to Offer Turnkey Game Deployment via Facebook found via @dimeRocker on Twitter.  We previously covered dimeRocker on Infinite Unity3D when they announced their nextgen platform at GStar.  Visit dimeRocker.com for more details and  stop by dimeRocker’s page on facebook to become a fan.

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Build iPhone Apps & Run Unity 2 on your PC- Enter the OSX86 Project

by diamondtearz

Legal Disclaimer: I am not endorsing Iatkos5i or any of these methods. This is more a collection of experiences that I have come across. In theory with this setup one would be able to develop iPhone applications using the iPhone SDK, and use the current Unity version while working on a PC [...]

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Congratulations Tornado Twins:1000 Unity Game Tutorial

by Infinite Unity3D
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A special congratulations to the Tornado Twins, authors of the excellent how to make a Unity Game series on YouTube.  The twins have reached 1000 subscribers and also announce plans to release a 7-hour tutorial series on making a first person shooter.   Their current  tutorial series is an excellent way to learn Unity Game [...]

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Hell Hath no fury like a coder scorned.

by Infinite Unity3D

This is from a discussion that I had earlier on twitter with @vinnievivace & @Iworkedon.
I think that I felt a bit paranoid “back in the day” checking on credentials for  a Flex Developer.  One of my points of concern was that companies were increasing the requirements for Flash/Flex developers.  It’s funny to me (no laughter [...]

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iPad Support Foreshadowing from Unity Technologies

by Infinite Unity3D
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In a recent post from the Unity Technologies blog Nicholas Francis Foreshadows the arrival of Unity for the iPad.  Not much else to say here.  As more info comes out on the iPad I’ll be updating the post Unity and the iPad What we Know so Far.

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Camera Mapping and Projecting. New York and Tutorials

by Infinite Unity3D

Camera Mapping, also known as camera projection, is a quick and easy technique to apply a quick ‘3d’ look to a scene with the camera moving while minimising the amount of actual modelling. The clip below by Andrew Price of detailing a quick flight path of New York city illustrates the point:
Read more: http://digitalurban.blogspot.com/2010/01/camera-mapping-and-projection-new-york.html#ixzz0e4sqxluZ

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Unity and the iPad- What do we know so far?

by Infinite Unity3D
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I’ve had several people (including @David_Lux and @tom_gall email or tweet me asking about information about Unity use on the iPad from Apple.  Thus far I don’t know anything definite but as my mom always said, “If you wanted to know all you had to do was ask”.  So here  it goes.  On behalf [...]

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